Inspiration page 2


Takehiko Inoue

Background:

Inoue started out as a kendo player and continued playing it through high school before switching to basketball and finally becoming his high school's captain. He initially tried his hand at serious manga artistry and developed a liking for manga drawing during this time. Since he lacked the finances to enroll in a pre-university course, he ultimately chose Kumamoto University over his first college or university preference, an art university. Of course, the basketball team consumed most of his time, but it was also during his time at this school that he worked as Tsukasa Hojo's assistant and learned the ins and outs of manga creation. Hojo is the author of City Hunter. Inoue made his manga debut in 1988 with "Kaede Purple," which was nominated for the Tezuka Osamu Cultural Prize. Slam Dunk was given the green light to become a permanent feature of Shonen Jump after working on the short volume Chameleon Jail for 11 issues. Slam Dunk was licensed as an anime for television in 1993. In 2004, Inoue drew a full-page advertisement that appeared in six national broadsheet newspapers in recognition of Slam Dunk selling over 100 million copies. Slam Dunk was voted the best manga of all time by the Japan Ministry of Culture's Japan Media Arts Festival 10 years of art survey in 2006. Slam Dunk ended in 1996, and after a few short stories, Inoue began his next epic manga, "Vagabond," adapted from Eiji Yoshikawa's "Miyamoto Musashi." Inoue began Real, which continues today with unscheduled releases, alongside Vagabond in 1999.

Though I have explored all of his pieces, the one I am getting the most inspiration from would be his piece “Vagabond”. The art and the story are both incredible, and I will definitely try to incorporate some of the themes he presents in his art into mine. Here are some of his pieces


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Work Log:

Monday- Worked on mask

Tuesday- Worked on mask

Wednesday- Worked on mask

Thursday- CV You day

Friday- Off



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