Final Donut project

 


 One of the biggest difficulties of my blend was definitely the fluid simulation. Although sometimes I wanted to get ahead and accidently skipped steps in this process, sometimes components like my domain would just let the fluid ass through or my keyframes didn't operate correctly so I would end up having to restart a large portion of it every time. Otherwise the only other main difficulty I had with my bled was if I wasn't doing enough to make it look the best it possibly could. I may still think that I could've done, but I believe the model I finished turned out great.



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